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Digital Games and Language Learning

Theory, Development and Implementation

Digital Games and Language Learning
Digital Games and Language Learning

Digital Games and Language Learning

Theory, Development and Implementation

Hardback / gebonden | Engels
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€ 144,95
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Omschrijving

This edited book is an ideal choice for readers willing to learn about the status quo of digital games in language education. It is particularly informative and valuable for language teachers who attempt to use digital games in their instructional practices ... this book makes a timely contribution to this research area as it demonstrates the breadth of topics for investigation and the pedagogical potential of digital games for language education.

This edited book is an ideal choice for readers willing to learn about the status quo of digital games in language education. It is particularly informative and valuable for language teachers who attempt to use digital games in their instructional practices ... this book makes a timely contribution to this research area as it demonstrates the breadth of topics for investigation and the pedagogical potential of digital games for language education.

A timely and comprehensive book, it encompasses important aspects of theory, research, design and application of digital games as an extension of CALL … [Digital Games and Language Learning] can be an ideal choice for researchers, practitioners and game developers alike, who want to have a more profound understanding of current state in theory, research and practice of language learning in the context of digital games.

Provid[es] a timely boost to several areas of CALL … This book would make a good starting point for those wishing to become involved in the field, as well as scholars and practitioners wanting to consider the theory and future direction of digital games and language learning.

This collection of work by both recognized and emerging scholars is a significant contribution towards the wider understanding of the important role that digital games play in CALL. The combination of theoretical background and practical examples of development and application will be invaluable for researchers and instructors in foreign language teaching and learning.

Mark Peterson is Associate Professor of Linguistics at Kyoto University, Japan. Kasumi Yamazaki is Associate Professor of Japanese at the University of Toledo, USA. Michael Thomas is Professor of Education at Liverpool John Moores University, UK.

Specificaties

  • Uitgever
    Bloomsbury Academic
  • Verschenen
    apr. 2021
  • Bladzijden
    300
  • Genre
    Taalverwerving
  • Afmetingen
    234 x 156 mm
  • Gewicht
    599 gram
  • EAN
    9781350133006
  • Hardback / gebonden
    Hardback / gebonden
  • Taal
    Engels

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