Omschrijving
Do you dare to step away from the social media mandate? Are you ready to challenge yourself beyond the automatic solutions of creative work today? Can we break from business-as-usual and find alternative ways of approach? Following the publication of Offline Matters: The Less-Digital Guide to Creative Work comes a game of 2 card decks: Truth or Dare?. Like the much-loved classic game of Truth or Dare, the tools on the cards are designed to challenge creative minds into unfamiliar places of thinking. Whether starting with a problem that needs solving or a blank state waiting action, these decks bring a fresh take to the task to play beyond the dry digitality typical of creative work today. Draw a prompt card from each or either pack, then apply the perspective or action for counter-cultural results.
Jess Henderson is a writer, researcher, theorist, creative strategist, and author of Offline Matters: The Less-Digital Guide to Creative Work (2020). She is the founder of online magazine No Fun and Outsider—an insider-activist platform within the creative industries. Beginning as a subversive email newsletter in 2017, Outsider has grown to garner a cult-following around the world with its anonymous writings, research, publications, experimental workshops and offline-only events. Henderson is a fellow of the Institute of Network Cultures in Amsterdam and speaks about offline creativity around the world – including at NYCxDesign week, Parson’s Strategic Design Conference, the DuPho Awards and Us by Night Festival.