Resultaten voor 'monica bordegoni'

5 resultaten
  1. Virtual Reality and Mixed Reality

    Virtual Reality and Mixed Reality

    This book constitutes the refereed proceedings of the 21st International Conference on Virtual Reality and Mixed Reality, EuroXR 2024, held in Athens, Greece, during November 27-29, 2024.The 14 full papers presented together with 1 short paper were carefully reviewed and selected from 47 submissions. The papers are grouped into the following topics: Designing Experiences, Human Factors, Rendering and Visualization, Interaction Techniques, and Education and Training. EuroXR aims to foster engagement between European industries, academia, and the public sector, to promote the development and deployment of XR tech niques in new and emerging, but also in existing fields.

    € 128,39
  2. Prototyping User eXperience in eXtended Reality
    1. Monica , Bordegoni
    2. Marina , Carulli
    3. Elena , Spadoni

    Prototyping User eXperience in eXtended Reality

    This book examines two topics in the context of product design and enabling technologies: User eXperience (UX) and eXtended Reality (XR). UX regards the ways in which people interact with the environment and with objects and is considered of primary importance in many contexts. When developing new products, UX must be carefully designed and evaluated directly with the users. Prototyping is a well-known, effective, and widely used practice for design evaluation. The book describes how prototyping based on XR technologies, including Virtual, Augmented and Mixed Reality, is a suitable approach for testing ideas and products without fully physically building them. The major benefits, which are well explained and demonstrated in this book, consist in allowing users to experience products, including their appearance, functions, and usability, in a digital context that can be easily modified and customized according to the users' feedback and the context of use.The audience of the book includes graduate students who wish to learn more about prototyping methods and technologies and product and digital application designers who can deepen their knowledge on advanced digital technologies for evaluating the designs of products and experiences.

    € 53,49
  3. Innovation in Product Design

    Innovation in Product Design

    Innovation in Product Design gives an overview of the research fields and achievements in the development of methods and tools for product design and innovation.  It presents contributions from experts in many different fields covering a variety of research topics related to product development and innovation. Product lifecycle management, knowledge management, product customization, topological optimization, product virtualization, systematic innovation, virtual humans, design and engineering, and rapid prototyping are the key research areas described in the book. It also details successful case studies developed with industrial companies.Innovation in Product Design is written for academic researchers, graduate students and professionals in product development disciplines who are interested in understanding how novel methodologies and technologies can make the product development process more efficient.

    € 106,99
  4. Aesthetic shapes evaluation through haptic technology
    1. Mario , Covarrubias
    2. Monica , Bordegoni
    3. Umberto , Cugini

    Aesthetic shapes evaluation through haptic technology

    The design of aesthetic products is a process that requires a set of activities where digital models and physical mockups play an important role in the design process. Typically, virtual objects are modified (and built) several times before reaching the desired design, increasing the development time and, consequently, the final product cost. Moreover, each time a physical mockup is required for evaluating the product, the design process halts, waiting for the construction of the physical prototype. However, while the other phases of the design process only take a few minutes or hours, the physical mockup production requires more time that can range from days to weeks, causing a bigger impact in the design process. The haptic-based immersive system that we propose here will reduce the number of physical mockups during the design process allowing designers to perform all the phases of the product design process (concept, modelling, visual and physical evaluation and modification) continuously and without any interruption.

    € 49,00
  5. Innovation in Product Design

    Innovation in Product Design

    Innovation in Product Design gives an overview of the research fields and achievements in the development of methods and tools for product design and innovation.  It presents contributions from experts in many different fields covering a variety of research topics related to product development and innovation. Product lifecycle management, knowledge management, product customization, topological optimization, product virtualization, systematic innovation, virtual humans, design and engineering, and rapid prototyping are the key research areas described in the book. It also details successful case studies developed with industrial companies.Innovation in Product Design is written for academic researchers, graduate students and professionals in product development disciplines who are interested in understanding how novel methodologies and technologies can make the product development process more efficient.

    € 106,99