Results for 'monica bordegoni'

6 results
  1. Virtual Reality and Mixed Reality

    Virtual Reality and Mixed Reality

    21st EuroXR International Conference, EuroXR 2024, Athens, Greece, November 27–29, 2024, Proceedings

    This book constitutes the refereed proceedings of the 21st International Conference on Virtual Reality and Mixed Reality, EuroXR 2024, held in Athens, Greece, during November 27–29, 2024. The 14 full papers presented together with 1 short paper were carefully reviewed and selected from 47 submissions.

    € 142,95
  2. Prototyping User eXperience in eXtended Reality
    1. Monica Bordegoni
    2. Marina Carulli
    3. Elena Spadoni

    Prototyping User eXperience in eXtended Reality

    € 60,50
  3. Innovation in Product Design

    Innovation in Product Design

    From CAD to Virtual Prototyping

    Innovation in Product Design gives an overview of the research fields and achievements in the development of methods and tools for product design and innovation.

    € 120,95
  4. Innovation in Product Design

    Innovation in Product Design

    From CAD to Virtual Prototyping

    Innovation in Product Design gives an overview of the research fields and achievements in the development of methods and tools for product design and innovation.

    € 120,95
  5. Tactile Display for Virtual 3D Shape Rendering
    1. Alessandro Mansutti
    2. Mario Covarrubias Rodriguez
    3. Monica Bordegoni

    Tactile Display for Virtual 3D Shape Rendering

    This book describes a novel system for the simultaneous visual and tactile rendering of product shapes which allows designers to simultaneously touch and see new product shapes during the conceptual phase of product development.

    € 60,50
  6. Aesthetic shapes evaluation through haptic technology
    1. Mario , Covarrubias
    2. Monica , Bordegoni
    3. Umberto , Cugini

    Aesthetic shapes evaluation through haptic technology

    The design of aesthetic products is a process that requires a set of activities where digital models and physical mockups play an important role in the design process. Typically, virtual objects are modified (and built) several times before reaching the desired design, increasing the development time and, consequently, the final product cost. Moreover, each time a physical mockup is required for evaluating the product, the design process halts, waiting for the construction of the physical prototype. However, while the other phases of the design process only take a few minutes or hours, the physical mockup production requires more time that can range from days to weeks, causing a bigger impact in the design process. The haptic-based immersive system that we propose here will reduce the number of physical mockups during the design process allowing designers to perform all the phases of the product design process (concept, modelling, visual and physical evaluation and modification) continuously and without any interruption.

    € 49,00