The Monsters Know What They're Doing
Combat Tactics for Dungeon Masters
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Beschrijving
From the creator of the popular blog
The Monsters Know What They’re Doing
comes a compilation of villainous battle plans for Dungeon Masters.
“I’ve always said, the Dungeon Master is the whole world except for his players and as a result, I spend countless hours prepping for my home group. What Keith gets is that the monsters are the DM’s characters and his work has been super helpful in adding logic, flavor, and fun in my quest to slaughter my players’ characters and laugh out the window as they cry in their cars afterward.”
—Joe Manganiello, award-winning actor/producer, author of
Evolution
, founder/creative director of Death Saves streetwear, and consultant/contributor to Dungeons & Dragons
“This book almost instantly made me a better Dungeon Master. If you’re running games, it is a must-have enhancement. I gave copies to the two others in our group who share in the Dungeon Mastering, and both of them came back the next time grinning rather slyly. Keith is a diabolical genius, and I say that with the utmost respect!”
—R. A. Salvatore, #1
New York Times
bestselling author of more than sixty-five books, including the Drizzt novels
The Crystal Shard
,
Timeless
, and
Boundless
“The best movie villains are the ones you fall in love with. Keith’s book grounds villains in specificity, motivation, and tactics--so much so that players will love to hate ‘em. This book will enrich your game immeasurably!”
—Matthew Lillard, award-winning actor, director, producer, and co-founder of Beadle and Grimm’s Pandemonium Warehouse
“I have to send this book to my DM!”
—Hugo award finalist Max Gladstone, author of
This is How You Lose the Time War
“I hope my DM doesn't read this book.”
—Hugo award-winner Elizabeth Bear, author of
Ancestral Night
“Every great DM needs a copy of this book like a player needs a D20 that rolls a lot of critical hits. It won't make the other side happy, but it
will
make the game more exciting.”
—Two-time Campbell award finalist Stina Leicht, author of
Cold Iron
"Is a conniving creature with a rational sense of self-preservation really going to take one last swipe at the fighter while on death’s door, or would it run away to fight another day? Depending on the monster, this book has the answer."
—SYFY Wire
“One of the most interesting, thoughtful, smart RPG sourcebooks I've ever read. . . .
The Monsters Know What They're Doing
is a hoot just to read, and transported me back to my days of poring over the
Monster Manual
and the
Fiend Folio
."
—Cory Doctorow, co-editor of boingboing.net and
New York Times
bestselling author of
Little Brother
and
Homeland
“As a dungeon master, I am overcome with the sheer usefulness of Keith Ammann’s
The Monsters Know What They’re Doing
. This book is brilliant. It’s completely rewriting the way I think about encounters, and making me want to sick a pack of goblins on my players straight away. Highly recommended for any DM of any level of experience. And I fear it will become required reading when
Live to Tell the Tale
comes out this summer and our players all get smarter with their tactics too!”
—Lou Anders, Hugo award winning author of
Once Upon a Unicorn
,
Star Wars: Pirate’s Price
, and the
Thrones & Bones
trilogy
“This book is ABSOLUTELY ESSENTIAL for any D&D DM, whether you’re running monsters straight from the book or not. This should sit prominently on every game shelf and should be pulled out for every session.”
–
Dice Monkey
Keith Ammann is the creator of the award-winning blog and book
The Monsters Know What They're Doing
and author of a series of books by the same name, including the recent
Making Enemies: Monster Design Inspiration for Tabletop Roleplaying Games
and
How to Defend Your Lair
. He's been a roleplaying gamer and game master for more than thirty-five years. He likes to play outwardly abrasive helpers, out-of-their-element helpers, and genuinely nice, helpful helpers. Mostly, though, he plays non-player characters. And monsters.