The Rapid Prototyping Game is designed to give players a formal structure for game creation. Using randomized Goals, Turn Orders, Themes, and Mechanics, players will design a new game. After the game is playable, players must react to an external iteration at least once, and then reflect on the entire process.
Matthew Smith, School of Digital Media, Ferris State University
Andrew Peterson, Coordinator of Instructional Technology, Ferris State University