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Virtual Filmmaking with Unreal Engine 5

A step-by-step guide to creating a complete animated short film

Hussin Khan

Virtual Filmmaking with Unreal Engine 5
Virtual Filmmaking with Unreal Engine 5

Virtual Filmmaking with Unreal Engine 5

A step-by-step guide to creating a complete animated short film

Hussin Khan

Paperback | Engels
  • Leverbaar, levertijd is 10-15 werkdagen
  • Niet op voorraad in onze winkel
€ 49,95
  • Vanaf €15,- geen verzendkosten.
  • 30 dagen ruiltermijn voor fysieke producten

Omschrijving

Hussin Khan is an authorized Unreal Engine Instructor (UAI) with a decade of experience as an educator. As a former head of education at an Academy Award-winning studio, Rhythm & Hues, he was involved in the production of movies such as Life of Pi (2012), 2036 Origin Unknown (2018), and, more recently, Rift, an animated movie made entirely using Unreal Engine by HaZimation. Currently, Hussin runs EFXCO Academy, a creative-based training academy in Malaysia, which offers professional training and certification in graphics and motion design, game development, virtual reality, and visual effects. He is also a certified instructor for Nuke and Unity. Hussin holds a firm conviction that real-time production stands poised as the next major breakthrough in the media and entertainment industry.

Hussin Khan is an authorized Unreal Engine Instructor (UAI) with a decade of experience as an educator. As a former head of education at an Academy Award-winning studio, Rhythm & Hues, he was involved in the production of movies such as Life of Pi (2012), 2036 Origin Unknown (2018), and, more recently, Rift, an animated movie made entirely using Unreal Engine by HaZimation. Currently, Hussin runs EFXCO Academy, a creative-based training academy in Malaysia, which offers professional training and certification in graphics and motion design, game development, virtual reality, and visual effects. He is also a certified instructor for Nuke and Unity. Hussin holds a firm conviction that real-time production stands poised as the next major breakthrough in the media and entertainment industry.

Specificaties

  • Uitgever
    Packt Publishing Limited
  • Verschenen
    feb. 2024
  • Bladzijden
    480
  • Genre
    Virtuele werelden
  • Afmetingen
    235 x 191 mm
  • EAN
    9781801813808
  • Paperback
    Paperback
  • Taal
    Engels

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